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Ceasefires have one big downside: They eventually come to an end. And when they do, once again game nodes are set ablaze, and platoons of Dark Faction soldiers threaten our customary world with destruction. The enemy has grown stronger and more numerous. To make matters worse, they also got their hands on even deadlier weaponry. They have learned painful lessons from previous encounters and adjusted their tactics accordingly. What's more, the vast hordes of enemies are led by the greatest strategist of modern times, and his mage advisors can see all possible futures so they always know just what to do.
How can our world possibly stand up against such an enemy? Our only hope is the bravery and tenacity of our best fighters, those who'd rather die than surrender. Well, that and a starship captained by one lone mage.
Genre: GameLit
How can our world possibly stand up against such an enemy? Our only hope is the bravery and tenacity of our best fighters, those who'd rather die than surrender. Well, that and a starship captained by one lone mage.
Genre: GameLit
Used availability for Michael Atamanov's Web of Worlds