Cyborgs
(1999)A novel by John Hopler
"We can rebuild him. Make him better, stronger, faster than he was before." Cyborgs contains everything you need to build one of these cyber-soldiers from the ground up--and it won't cost you six-million dollars, man! Inside are complete rules for creating a cyborg hero, including over 70 new cyborg systems and weapons, and a random "Rules of Engagement" system for determining how much of your deader's original programming remains.
Genre: Science Fiction
Genre: Science Fiction
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