Someone is murdering wealthy virtual reality gamers.
RJ Dowland invented the process for players to immerse into the games, living as an avatar inside the computers worlds.
But the immersion left some of the players addicted to the impulses in their nerve endings, choosing to remain inside while their bodies wasted away in real life. RJ became one of the addicted.
Years passed and he weaned himself off the games, eking out a life as a socially-inept homicide detective with a partner who calls him names, an ex-wife who will not acknowledge him, and the choice to use other addictions to fight off returning inside the computer worlds.
But now the FBI has approached RJ because they are investigating a series of murdered gamers who ignored the government regulations. They need his game experience and knowledge to catch the killer. The agents ask him to enter the computer world, putting his life in danger, to chase an old nemesis from his past when he ruled the gaming world.
Now RJ is back inside a computer, trapped in a 1930s film noir world as a private detective, searching for the killer while negotiating his way through the gangsters, roscoes, and dames. Every step he takes toward meeting his former enemy is haunted by one question:
Even if he finds the killer, will RJ be able to pull himself away from the computer-generated worlds that are more real to him than his life?
If you like your murder mixed with science fiction and virtual reality, you will love this page-turning thriller!
"An exciting science fiction detective story mixing cyberpunk murders with game culture and high-tech addiction."
- Jason Sanford, Two-time Nebula Award Finalist
Genre: Mystery
RJ Dowland invented the process for players to immerse into the games, living as an avatar inside the computers worlds.
But the immersion left some of the players addicted to the impulses in their nerve endings, choosing to remain inside while their bodies wasted away in real life. RJ became one of the addicted.
Years passed and he weaned himself off the games, eking out a life as a socially-inept homicide detective with a partner who calls him names, an ex-wife who will not acknowledge him, and the choice to use other addictions to fight off returning inside the computer worlds.
But now the FBI has approached RJ because they are investigating a series of murdered gamers who ignored the government regulations. They need his game experience and knowledge to catch the killer. The agents ask him to enter the computer world, putting his life in danger, to chase an old nemesis from his past when he ruled the gaming world.
Now RJ is back inside a computer, trapped in a 1930s film noir world as a private detective, searching for the killer while negotiating his way through the gangsters, roscoes, and dames. Every step he takes toward meeting his former enemy is haunted by one question:
Even if he finds the killer, will RJ be able to pull himself away from the computer-generated worlds that are more real to him than his life?
If you like your murder mixed with science fiction and virtual reality, you will love this page-turning thriller!
"An exciting science fiction detective story mixing cyberpunk murders with game culture and high-tech addiction."
- Jason Sanford, Two-time Nebula Award Finalist
Genre: Mystery
Visitors also looked at these books
Used availability for Kirk Dougal's Reset