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The Exploits of Ebenezum
(1987)(A book in the Ebenezum series)
An omnibus of novels by Craig Shaw Gardner
Those of us who have chosen to persue a sorcerous career know that a knowledge of spells is only one small facet of a successful magician. Equally important, a thorough knowledge of back alleys, underground passageways, and particularly dense patches of forest... for those times when the spell you knew so well doesn't quite work after all.
- From the Teachings of Ebenezum
The whole thing was an accident. The Great Wizard Ebenezum hadn't meant to conjure up the Demon Guxx from the Netherhells; he was simply illustrating a few of the finer points of sorcery for his youthful apprentice, Wuntvor. But there was Guxx all the same, flashing razor-sharp teeth and dagger-like claws, and - even worse - spouting such awful rhymes as
" Guxx Unfufadoo is my name
and killing wizards is my game."
The two magicians managed to wrestle Guxx back to where he belonged, but not before the demon arranged a bit of revenge - a curse that made Ebenezum allergic to magic. From that moment on, whenever Ebenezum tried to cast a spell or found himself in the presence of magic, he'd be felled by a fit of sneezing.
It was enough to crimp any hard-working wizard's style.
When you need a magical antihistamine, so to speak, there's only one place to go: Vushtak, legendary City of Forbidden Delights. And so Ebenezum and a wary Wuntvor set out on a path paved with peril and dark magic - a journey on which they will encounter a tap-dancing dragon with show-biz aspirations... the might warrior Hendrek, armed with his accursed club, Headbasher, which can never be owned only rented... the Dealer of Death, a hired assassin who has a contract on Ebenezum - and who, fortunately, has trouble remembering what his quarry looks like... plus enchanted chickens, winsome witches and mythical beasts crusading for affirmative action.
But meanwhile, Guxx has been hatching a devilish plot to conquer the upper world. With Ebenezum felled by his malady of magicks, it's up to the hapless Wuntvor to save the day.
Can he do it? Can a mere sorcerer's apprentice face the wrath of Guxx armed only with a cowardly talking sword, a magic horn, a silly hat, 500 ferrets and a Get-Out-of-Jail-Free card - and prevail? Find out for yourself in A Malady of Magicks, A Multitude of Monsters and A Night in the Netherhells.
Genre: Fantasy
- From the Teachings of Ebenezum
The whole thing was an accident. The Great Wizard Ebenezum hadn't meant to conjure up the Demon Guxx from the Netherhells; he was simply illustrating a few of the finer points of sorcery for his youthful apprentice, Wuntvor. But there was Guxx all the same, flashing razor-sharp teeth and dagger-like claws, and - even worse - spouting such awful rhymes as
" Guxx Unfufadoo is my name
and killing wizards is my game."
The two magicians managed to wrestle Guxx back to where he belonged, but not before the demon arranged a bit of revenge - a curse that made Ebenezum allergic to magic. From that moment on, whenever Ebenezum tried to cast a spell or found himself in the presence of magic, he'd be felled by a fit of sneezing.
It was enough to crimp any hard-working wizard's style.
When you need a magical antihistamine, so to speak, there's only one place to go: Vushtak, legendary City of Forbidden Delights. And so Ebenezum and a wary Wuntvor set out on a path paved with peril and dark magic - a journey on which they will encounter a tap-dancing dragon with show-biz aspirations... the might warrior Hendrek, armed with his accursed club, Headbasher, which can never be owned only rented... the Dealer of Death, a hired assassin who has a contract on Ebenezum - and who, fortunately, has trouble remembering what his quarry looks like... plus enchanted chickens, winsome witches and mythical beasts crusading for affirmative action.
But meanwhile, Guxx has been hatching a devilish plot to conquer the upper world. With Ebenezum felled by his malady of magicks, it's up to the hapless Wuntvor to save the day.
Can he do it? Can a mere sorcerer's apprentice face the wrath of Guxx armed only with a cowardly talking sword, a magic horn, a silly hat, 500 ferrets and a Get-Out-of-Jail-Free card - and prevail? Find out for yourself in A Malady of Magicks, A Multitude of Monsters and A Night in the Netherhells.
Genre: Fantasy
Used availability for Craig Shaw Gardner's The Exploits of Ebenezum