An old enemy has claimed one of the magic lamps that allows players to change how the game is played. His wish leads to the addition of a new system to Genesis Online: siege mechanics. Rival guilds can now declare war and attack each others' cities. If the attackers win, they take ownership of the defeated settlement.
With few details on how the new system will work, Kevin must build up defenses to protect the town of Prosperity. He will need to train hard with his guild members and recruit allies to ensure they will have enough defenders when the attack finally comes. Will they be ready to withstand the forces of an enemy determined to get revenge? If not, then he stands to lose everything he's worked so hard to build in the game.
Genre: GameLit
With few details on how the new system will work, Kevin must build up defenses to protect the town of Prosperity. He will need to train hard with his guild members and recruit allies to ensure they will have enough defenders when the attack finally comes. Will they be ready to withstand the forces of an enemy determined to get revenge? If not, then he stands to lose everything he's worked so hard to build in the game.
Genre: GameLit
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Used availability for Adam Horne's Defending Prosperity