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The game is on, and there’s no turning back now!
Soon after he gained the power of the Sigilist, Lance Rein could have chosen to lay low and use his newfound abilities for his own sake, to live an opulent life and command everyone’s respect with his magic tricks. But when he found out about the Sorcerer King’s plans of dominion and witnessed his cruelty firsthand, Lance felt he had no choice but to stand up to the madman.
A few dead sorcerers later, and where did that land him? As Master Hember’s designated heir, he’s now to oppose the King in a deadly game of chess where the pawns will be other people.
But Lance still has a long ways to go if he is to recruit an army big and powerful enough to tip the scales in his favor. As it stands, he’s still just a green wizard with a mere dozen Sigils and Glyphs. As it stands, he can barely escape with his own life when facing low-level sorcerers. So how could he possibly convince other, more experienced wizards to help and join his side?
Will Lance be able to find the magicborn to teach a Foundling like him what a master should have? Can he extend his repertoire, gain allies and grow in power before time runs out and the Sorcerer King conquers every city in Hiyath? Or will he be checkmated before he can even move a single piece on the board?
Genre: GameLit
Soon after he gained the power of the Sigilist, Lance Rein could have chosen to lay low and use his newfound abilities for his own sake, to live an opulent life and command everyone’s respect with his magic tricks. But when he found out about the Sorcerer King’s plans of dominion and witnessed his cruelty firsthand, Lance felt he had no choice but to stand up to the madman.
A few dead sorcerers later, and where did that land him? As Master Hember’s designated heir, he’s now to oppose the King in a deadly game of chess where the pawns will be other people.
But Lance still has a long ways to go if he is to recruit an army big and powerful enough to tip the scales in his favor. As it stands, he’s still just a green wizard with a mere dozen Sigils and Glyphs. As it stands, he can barely escape with his own life when facing low-level sorcerers. So how could he possibly convince other, more experienced wizards to help and join his side?
Will Lance be able to find the magicborn to teach a Foundling like him what a master should have? Can he extend his repertoire, gain allies and grow in power before time runs out and the Sorcerer King conquers every city in Hiyath? Or will he be checkmated before he can even move a single piece on the board?
Genre: GameLit
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