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Rise of the Empire, Books 7-9
(2019)(A book in the Rise of the Empire series)
An omnibus of novels by Ivan Kal
Rise of the Empire series is an epic story that follows humanity as it grows from a single world to ultimately becoming a galaxy wide empire.
What War Had Wrought
The Erasi and the Shara Daim are at war.
The Shara Daim Legions stopped the Erasi fleets from pushing further into their territory, and with the invasion halted a lull in the war gives the Empire time to seek a diplomatic solution on behalf of their new ally. But the Erasi are stalling the diplomatic talks, and the Shara Daim are not willing to wait for long before launching an offensive to take back their systems. The Erasi are master manipulators, and while they feign interest in a peaceful resolution, a massive force from their core is gathering, commanded by one of the founders of the Erasi.
Anessa, ruler of the Shara Daim, and Adrian, Lord Sentinel of the Empire, are forced to plan for a defense against a force that outnumbers them almost three to one. Hoping to stall the Erasi advance long enough for their advanced technology to make a difference.
Hand of the Empire
The truce with the Erasi allows the Empire and the Shara Daim to grow, expand, and develop new technologies. But the Erasi have a long memory, and the Weaver of the Erasi will not allow the alliance more time to become a greater threat than it already is.
Lord Sentinel Adrian Farkas-Reiss and Kar Daim Anessa plan for the inevitable Erasi attack. Their only chance is to strike first, and Adrian reaches out to an enigmatic alien race that could be the key to ending the Erasi threat. Massive fleets are preparing for the end of the truce and an all out war.
Two Inquisitors of the Hand of the Empire travel aboard an experimental ship, on their way to investigate the reports of pirate sightings, hoping to find the proof of Erasi involvement.
All the while an ancient power walks among the people of the Empire, watching and learning. Plotting the downfall of all life in the galaxy.
Conquest
The conquest of the Erasi has begun and fleets clash over Erasi worlds. But while the alliance of the Shara Daim, Empire, and Krashinar has an advantage, the war is far from won.
The Erasi industrial capacity as well as their population and size make it hard to conquer and harder to hold. And while the invasion across the outer Erasi systems is going well, the alliance is yet to clash with the Erasi core fleets.
The Erasi Weaver, Valanaru, sends forces into Krashinar territory forcing most of their Great Packs to retreat in order to defend their worlds. And even though the alliance forces seem to have an edge, Valanaru is yet to show her secret weapon. The Crescent, an experimental weapon capable of destroying entire fleets in an instant.
Adrian and Anessa must find a way to win the war quickly and decisively, but even as they focus on the Erasi, their thoughts are drawn to the future conflict against the Enlightened.
Genre: GameLit
What War Had Wrought
The Erasi and the Shara Daim are at war.
The Shara Daim Legions stopped the Erasi fleets from pushing further into their territory, and with the invasion halted a lull in the war gives the Empire time to seek a diplomatic solution on behalf of their new ally. But the Erasi are stalling the diplomatic talks, and the Shara Daim are not willing to wait for long before launching an offensive to take back their systems. The Erasi are master manipulators, and while they feign interest in a peaceful resolution, a massive force from their core is gathering, commanded by one of the founders of the Erasi.
Anessa, ruler of the Shara Daim, and Adrian, Lord Sentinel of the Empire, are forced to plan for a defense against a force that outnumbers them almost three to one. Hoping to stall the Erasi advance long enough for their advanced technology to make a difference.
Hand of the Empire
The truce with the Erasi allows the Empire and the Shara Daim to grow, expand, and develop new technologies. But the Erasi have a long memory, and the Weaver of the Erasi will not allow the alliance more time to become a greater threat than it already is.
Lord Sentinel Adrian Farkas-Reiss and Kar Daim Anessa plan for the inevitable Erasi attack. Their only chance is to strike first, and Adrian reaches out to an enigmatic alien race that could be the key to ending the Erasi threat. Massive fleets are preparing for the end of the truce and an all out war.
Two Inquisitors of the Hand of the Empire travel aboard an experimental ship, on their way to investigate the reports of pirate sightings, hoping to find the proof of Erasi involvement.
All the while an ancient power walks among the people of the Empire, watching and learning. Plotting the downfall of all life in the galaxy.
Conquest
The conquest of the Erasi has begun and fleets clash over Erasi worlds. But while the alliance of the Shara Daim, Empire, and Krashinar has an advantage, the war is far from won.
The Erasi industrial capacity as well as their population and size make it hard to conquer and harder to hold. And while the invasion across the outer Erasi systems is going well, the alliance is yet to clash with the Erasi core fleets.
The Erasi Weaver, Valanaru, sends forces into Krashinar territory forcing most of their Great Packs to retreat in order to defend their worlds. And even though the alliance forces seem to have an edge, Valanaru is yet to show her secret weapon. The Crescent, an experimental weapon capable of destroying entire fleets in an instant.
Adrian and Anessa must find a way to win the war quickly and decisively, but even as they focus on the Erasi, their thoughts are drawn to the future conflict against the Enlightened.
Genre: GameLit
Used availability for Ivan Kal's Rise of the Empire, Books 7-9