Eye of the Storm
(2021)Cyrean Songs: Book 2
(The fifth book in the Esfah Sagas series)
A novel by Sherif Guirguis and Christopher D Schmitz
A hidden treasure waits for the children of two heroes,
A reluctant prince living in his father's shadow,
And a horde of undead gathering in frozen wastes...
Coryn saGeril, daughter of the famed hero of Balgavar Reaches, is best friends with Raal, a monstrous creature of the frozen north. Raal happens to be the son of another championa king who died to save the Kafnysan Mountains decades ago. Together, they travel to Tulgesh in hopes of enlisting aid from the selumari, the blue elves, fearing that the worst has happened: the undead have been moving unchecked in the tundra for centuries
although the random animated skeleton or zombie is often spotted wandering aimlessly across the frozen tundras of the Shadowlands, something has changed. Something appears to be mobilizing them. Some new force guides the dead and bends them to its sinister purpose! If they hope to combat it, Coryn feels she must undo the actions her father took decades ago to save their people from the vicious lava elves of Mount Uruzak.
Can Coryn find the hidden cache of magestorm weapons her father buried a generation ago and stop the looming threat in the north? Even if she can find them, who can she and Raal trust?
A game of shadows plays out as the storm unfolds around them!
But it now and join Ra'al and Coryn on their exciting adventure today.
---------------------------
In the mid 1990s there was one fantasy RPG that ruled them all: D&D, of which Dragonlance, Forgotten Realms, and many other books and gaming worlds were a part of. Its publisher, TSR, created another gaming world that won Game of the Year in 1995. That world was Esfah.
Genre: Fantasy
A reluctant prince living in his father's shadow,
And a horde of undead gathering in frozen wastes...
Coryn saGeril, daughter of the famed hero of Balgavar Reaches, is best friends with Raal, a monstrous creature of the frozen north. Raal happens to be the son of another championa king who died to save the Kafnysan Mountains decades ago. Together, they travel to Tulgesh in hopes of enlisting aid from the selumari, the blue elves, fearing that the worst has happened: the undead have been moving unchecked in the tundra for centuries
although the random animated skeleton or zombie is often spotted wandering aimlessly across the frozen tundras of the Shadowlands, something has changed. Something appears to be mobilizing them. Some new force guides the dead and bends them to its sinister purpose! If they hope to combat it, Coryn feels she must undo the actions her father took decades ago to save their people from the vicious lava elves of Mount Uruzak.
Can Coryn find the hidden cache of magestorm weapons her father buried a generation ago and stop the looming threat in the north? Even if she can find them, who can she and Raal trust?
A game of shadows plays out as the storm unfolds around them!
But it now and join Ra'al and Coryn on their exciting adventure today.
---------------------------
In the mid 1990s there was one fantasy RPG that ruled them all: D&D, of which Dragonlance, Forgotten Realms, and many other books and gaming worlds were a part of. Its publisher, TSR, created another gaming world that won Game of the Year in 1995. That world was Esfah.
Genre: Fantasy
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Used availability for Christopher D Schmitz's Eye of the Storm